Cloud Break
Small story-based network travel game made for 7DRL Challenge 2021. Not a classical roguelike but inspired by some ideas of that genre.
Sources: https://github.com/KonH/7DRL2021
Status | Prototype |
Platforms | HTML5 |
Author | Konstantin Khitrykh |
Genre | Adventure |
Made with | Unity |
Comments
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Nice and simple idea. It's quite easy to find out what to do in the game.
I had trouble keeping track of the network topology, so I resorted to a depth-first search strategy. The message queue on the right is helpful!
I like the idea of telling stories using the files you find on all the servers.
I found it a bit difficult to see which servers were connected to what, and I found myself wanting to click on a computer to connect to it. Still, it’s a cool concept : )